> For the complete documentation index, see [llms.txt](https://guide.strikepack.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://guide.strikepack.com/horizon-de/manuals/sf6/controlinterrupt.md).

# 5. Controller-Unterbrechungsverhalten

| ***Zu finden unter*** <img src="https://1957015786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2F5wIwRSybeKPQLtjjFPQI%2Fsp_app_settings.png?alt=media&amp;token=6e76144c-2cff-46b2-90b1-dd70c2e7ba5c" alt="" data-size="line">**Einstellungen&#x20;*****in SF6, das eine Aktion ist**-**Spielpaket im Stil**,* "**Controller-Unterbrechungsverhalten**" umfasst das Bewegen von Sticks oder das Drücken von Tasten während der Wiedergabe. | <img src="https://1957015786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2FnrzLTrxeBweby5ZWXzGy%2FSF6_150.png?alt=media&amp;token=3e0a5cda-2720-4c44-8376-617b2d0025ff" alt="" data-size="original"> |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |

Da dies **Controller-Unterbrechungsverhalten** Feature dem in unserem Action-GAMEPACK ähnelt, können Sie sich für ein allgemeines Verständnis gern auf das Tutorial-Video [**hier**](https://www.youtube.com/watch?v=1EJpjZTqGyk\&t=330s).

| <img src="https://1957015786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2FfMdu5OOCCnQJ4bVsp6dF%2FController_Interrupt_Option_Selector.png?alt=media&amp;token=cedd0d5e-6fb4-411a-ad37-e17424bdc162" alt="" data-size="original"> | <img src="https://1957015786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2FzbGgTgGbKvHVax9eGYno%2FController_Interrupt_Behavior.png?alt=media&amp;token=55a326c3-444d-484e-a292-826ed120ca62" alt="" data-size="original"> |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |

**Eingaben blockieren** verhindert, dass Sie während der Combo-Wiedergabe an Ihrem Controller herumspielen.

***

**Durchreichen**-**von Eingaben** gibt Ihnen während der Combo-Wiedergabe vollen Zugriff auf Ihren Controller.

* Diese Option ist besonders nützlich, wenn Ihre Combo von Ihrer Richtung oder der Kameraposition in der Spielwelt abhängt.

***

Sie können Ihren Controller auch **Combo stoppen**, **Combo neu starten**oder **Combo pausieren** während der Wiedergabe.

***

Wenn **Zuordnungsstopp** ausgewählt ist, wird Ihr Controller durchgereicht.  <mark style="color:rot;">**Für eine Fighter-Combo**</mark><mark style="color:rot;">,</mark> <mark style="color:rot;"></mark><mark style="color:rot;">**ist das alles, was es tut**</mark><mark style="color:rot;">.</mark>  Für eine **aufgezeichnete Combo**, allerdings zusätzlich zu der <img src="https://1957015786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2FjeFucKQmm4rrUhSHlHZZ%2Fview.png?alt=media&amp;token=a2cc8763-fb61-455c-a427-838c9d2b0042" alt="" data-size="line">***BETÄTIGER DER ANSICHTSTASTE**,* stoppen alle Controller-Tasten, die Sie dem verwendeten Paddle-Button zugeordnet haben, die Combo-Wiedergabe.

***

{% hint style="info" %}
Die Meinungen darüber, welche Option am besten ist, gehen auseinander, daher ist es am besten, sie einfach auszuprobieren!
{% endhint %}

Nachdem du deine Auswahl getroffen hast, <img src="https://1957015786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2FfVoANS7N8s2Quk87c3nF%2FTap_Icon_2.svg?alt=media&amp;token=7606b2c3-1001-4810-8b4b-5648d0c557e6" alt="" data-size="line">tippen Sie auf den <img src="https://1957015786-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2FWe9m0nwKLCdpphfPtiEl%2F__back_arrow.png?alt=media&amp;token=0e7bf075-4e3a-4570-8554-3aaf56b047c3" alt="" data-size="line">Zurück-Pfeil oben links, um zum Dashboard zurückzukehren.


---

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