> For the complete documentation index, see [llms.txt](https://guide.strikepack.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://guide.strikepack.com/horizon/manuals/gamepack/gamepackmods/autorun.md).

# Auto Run

***In Shooter & GAMEPACKs for games that lack an in-game Automatic Sprint**,* you may find one or more of our Auto Run M.O.D.s.

<figure><img src="/files/n1hXc4rkEVnRhEinN7AO" alt=""><figcaption></figcaption></figure>

## Auto Run

<figure><img src="/files/EoZ7m9C4dcmsd1t0Vcxd" alt=""><figcaption></figcaption></figure>

***In Shooter***, there are multiple Auto Run M.O.D.s for compatibility with different games:

**Fully Move Forward Holds Sprint** is usually a good option.  However, if a game does have an in-game Automatic Sprint setting, you are likely better off using that as it will take nuisances of the gameplay into account, negating the need for this M.O.D.

***

{% hint style="warning" %}
GAMEPACKs such as [**Grand Theft Online**](/horizon/manuals/grandtheftonline/gamepackmods/auto-run.md) & RDR2 have more specialized Auto Run M.O.D.s.  Please see their manuals for information regarding their use.
{% endhint %}

<figure><img src="/files/n1hXc4rkEVnRhEinN7AO" alt=""><figcaption></figcaption></figure>

## **Reload Wait**

<figure><img src="/files/EoZ7m9C4dcmsd1t0Vcxd" alt=""><figcaption></figcaption></figure>

Some games will literally & annoyingly allow sprinting to cancel your reloading sequence which will make for an unpleasant Auto Run experience; "<img src="/files/QD9qVpfY3MElYlZAzy8a" alt="" data-size="line">[**Auto Run Reload Wait**](/horizon/manuals/gamepack/gamepackmods/autorun/autorunreloadwait.md)**"** can mitigate this issue.


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