> For the complete documentation index, see [llms.txt](https://guide.strikepack.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://guide.strikepack.com/horizon/manuals/macro/eventview.md).

# 7. Event View

<figure><img src="/files/n1hXc4rkEVnRhEinN7AO" alt=""><figcaption></figcaption></figure>

## Event View

<figure><img src="/files/EoZ7m9C4dcmsd1t0Vcxd" alt=""><figcaption></figcaption></figure>

<details>

<summary>Page Contents</summary>

[**Event View**](#event-view)

[**Loop Safeties**](#loop-safeties)

</details>

You can <img src="/files/FTIPMMo2lFVsDuBcyTX7" alt="" data-size="line">**TAP** an event's icon to bring up its "**Event View**" with additional information and settings.  You can see a "**Button**" release event pictured below.  In this example:

* This event is titled "**Release Right Trigger**".
* The time until this event happens is currently set to "**50**" milliseconds.
* The button being released is "**Right Trigger**".
* The total hold time calculated for the button is "**50**" milliseconds.
* The only active button is "**Right Trigger**" which this event will release.

<div align="left"><figure><img src="/files/TZGb42Vc3Bt4ZzMCf42S" alt="" width="540"><figcaption><p>Tap an event's icon to bring up "<strong>Event View</strong>".</p></figcaption></figure></div>

You can <img src="/files/FTIPMMo2lFVsDuBcyTX7" alt="" data-size="line">**TAP** "**Close**" to exit the "**Event View**" when you are done.

***

### Loop Safeties

If your game crashes, your controller could end up performing an undesirable action repeatedly.  "**Loops**" have an additional setting, "**Loop Safeties**" that can help to reduce this risk.

{% hint style="danger" %}
It is also highly recommended to password protect against making purchases on your console/store to prevent accidental charges!
{% endhint %}

<div><figure><img src="/files/m9rqdyYuKdvVrK0PxSBc" alt=""><figcaption><p>1: Tap the "<strong>Loop Amount</strong>" icon to open "<strong>Event View</strong>".  2: Tap to <mark style="color:green;"><strong>toggle</strong></mark> "<strong>Stop if no rumble is felt during all loops</strong>".</p></figcaption></figure> <figure><img src="/files/xY6G6bAYQ1oQVTSDSBZv" alt=""><figcaption><p>1: Tap the "<strong>Loop Until Rumble</strong>" icon to open "<strong>Event View</strong>".  2: Tap &#x26; input minutes to "<strong>Stop if no rumble felt for inputted minutes</strong>".</p></figcaption></figure></div>

You can <img src="/files/FTIPMMo2lFVsDuBcyTX7" alt="" data-size="line">**TAP** "**Close**" to exit the "**Event View**" when you are done.


---

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