# 2. Fighter Direction

| ***A vital part of MK1 which is an Action**-**style GAMEPACK**,* "**Fighter Direction**" covers you maintaining **Fighter Combo** behavior when switching between opposite sides of the screen. | ​![](https://1841283601-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2FIe5ekxAr4IRn2dwXEAqB%2FMK1_150.png?alt=media\&token=79a8c188-f21c-4335-9b55-91622a468e66)​ |
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**Before** using <mark style="color:red;">**Fighter Combos**</mark>, you **MUST** remember to <img src="https://1841283601-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2F0zAKxtU3XqgjkE0tSZ9u%2FTap_Icon.png?alt=media&#x26;token=5e6ad0e0-afcf-4a92-993e-837c83422b7f" alt="" data-size="line">***PRESS*** <img src="https://1841283601-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2F967sEj5y1W08rRviHTpA%2Frs_xb.png?alt=media&#x26;token=75a6388e-f011-4527-a73a-4eb210a87fbb" alt="" data-size="original">***RIGHT STICK BUTTON*** whenever you switch to the right side of the screen, then <img src="https://1841283601-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2F0zAKxtU3XqgjkE0tSZ9u%2FTap_Icon.png?alt=media&#x26;token=5e6ad0e0-afcf-4a92-993e-837c83422b7f" alt="" data-size="line">***PRESS*** <img src="https://1841283601-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2F6Ep9J7RtHe9JSexyT8bU%2Fls_xb.png?alt=media&#x26;token=9feb3ccf-e569-4772-ac1d-7b80fda40908" alt="" data-size="original">***LEFT STICK BUTTON*** whenever you switch to the left side of the screen.  This tells the GAMEPACK which direction the <mark style="color:red;">**Fighter Combo**</mark> is supposed to move in.

{% hint style="info" %}
The **RGB LED** will indicate whether the GAMEPACK is swapped to the left or right side by only lighting a single side.  It will be <mark style="color:blue;">**BLUE**</mark> when <mark style="color:blue;">**idle**</mark>, or <mark style="color:red;">**RED**</mark> during <mark style="color:red;">**Fighter Combo**</mark> playback.  The left or right trigger will <img src="https://1841283601-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2Fmn2lB1FXehHjEdQ5RdSg%2FRumble.png?alt=media&#x26;token=836f53d1-69d2-423f-8c27-728943c89790" alt="" data-size="line">rumble each time you swap sides.
{% endhint %}

<figure><img src="https://1841283601-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFYraHizgjOptWmwCAGKE%2Fuploads%2FJXMuTzozpQbJS2tKTPtB%2FXB_Horizon_Vista_Fighter_Side_Swap_HQ.webp?alt=media&#x26;token=917b4a56-ecd8-4001-b275-7903235e550b" alt=""><figcaption></figcaption></figure>

{% hint style="danger" %}
This feature specifically relates to <mark style="color:red;">**Fighter Combos**</mark>.  It **DOES NOT** apply to Combo Record & Playback which will always move in the direction that it was recorded in.
{% endhint %}
