> For the complete documentation index, see [llms.txt](https://guide.strikepack.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://guide.strikepack.com/horizon/manuals/rust/weaponswap.md).

# Direct Swap | Rust

| <img src="/files/90ZoirU4N4UeBkObwc6F" alt="" data-size="original"> | <h2>2. <mark style="color:red;">Direct Swap</mark></h2> |
| ------------------------------------------------------------------- | ------------------------------------------------------- |

***

<details>

<summary><mark style="color:red;">Direct Swap</mark> Page Contents</summary>

[**Overview**](#overview)

[**Direct Swap**](#direct)

[**Troubleshooting**](#troubleshooting)

[**3. Weapon Setup**](#3.-weapon-setup)

</details>

<figure><img src="/files/n1hXc4rkEVnRhEinN7AO" alt=""><figcaption></figcaption></figure>

## Overview

<figure><img src="/files/EoZ7m9C4dcmsd1t0Vcxd" alt=""><figcaption></figcaption></figure>

This section covers "**Direct**" Swap, featured in our **Rust** GAMEPACK for the **STRIKEPACK HORIZON**™ controller adapter & powered by the **STRIKEPACK CENTRAL**™ smartphone app.

{% hint style="danger" %}
Before continuing, please ensure that you have completed [**GAMEPACK Setup**](/horizon/manuals/rust/gamepacksetup.md) & matched your in-game settings!
{% endhint %}

"**Direct**" Swap covers managing Weapon M.O.D.s (Macros On Demand) through **8** Weapon Slots & swapping between slots during gameplay.

***

To fully take advantage of the powerful customization on offer, such as per Weapon Slot Fire Modes, Optimized Anti-Recoil, & Quick Edit Adjustments, you will **definitely** need to be aware of which Weapon Slot is **ACTIVE** within the moment to avoid unintentionally applying the wrong M.O.D.s to the wrong weapon.

***

Fortunately, in addition to RGB LED indication on the STRIKEPACK™ itself, the app provides clear indication of the GAMEPACK's current position & exactly what is being applied.

<figure><img src="/files/n1hXc4rkEVnRhEinN7AO" alt=""><figcaption></figcaption></figure>

## Direct Swap

<figure><img src="/files/EoZ7m9C4dcmsd1t0Vcxd" alt=""><figcaption></figcaption></figure>

"**Direct**" Swap utilizes manual swapping with all 8 numbered Weapon Slots displayed on the Dashboard at once.

* Assign slots to your **favourite** weapons as you see fit.
* You will have to directly manage all swapping yourself via the app or **Controller Shortcuts**.  This works out best if you seek out **specific** weapons during gameplay, & **rarely** ever switch your weapon during combat.

{% tabs %}
{% tab title="Direct - 1-4" %}
:video\_game: **See All Tabs**...

<figure><img src="/files/U0l68Wm8MCIzdZ1dlCLA" alt=""><figcaption></figcaption></figure>

| While <img src="/files/2lTbgkJvbrlMoA8jc7kj" alt="" data-size="line">***ACTIVATOR*** is <img src="/files/WKxGM5nEvfMbZOqHLzmA" alt="" data-size="line">***HELD***, :warning: **DO NOT** hold left trigger :warning:, then your controller's ***FACE*** buttons can be <img src="/files/FTIPMMo2lFVsDuBcyTX7" alt="" data-size="line">***TAPPED*** to swap between the following slots:                                                                                                                                             |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| <p><img src="/files/fvVC6wrWV6BWwKVYqLt3" alt="" data-size="line"><mark style="color:yellow;"><strong>Weapon 1</strong></mark></p><p><img src="/files/ilkFWEeFpdOXsfrfVtbr" alt="" data-size="line"><mark style="color:red;"><strong>Weapon 2</strong></mark></p><p><img src="/files/60KiXgw0TMf9wdBWr0BI" alt="" data-size="line"><mark style="color:green;"><strong>Weapon 3</strong></mark></p><p><img src="/files/KTgTEhflcmfesjVzlElM" alt="" data-size="line"><mark style="color:blue;"><strong>Weapon 4</strong></mark></p> |
| See the other tab for Weapon Slots **5**-**8**.  On the **Dashboard**, you can cycle through **Active Weapon**, or <img src="/files/FTIPMMo2lFVsDuBcyTX7" alt="" data-size="line">tap a slot **once** to swap to it.  Repeated <img src="/files/FTIPMMo2lFVsDuBcyTX7" alt="" data-size="line">taps will cycle the slot between its currently assigned Fire Mode, Regular Fire, & Rapid Fire.                                                                                                                                       |
| Check which slot is **ACTIVE** via the Dashboard highlight, or RGB LED.                                                                                                                                                                                                                                                                                                                                                                                                                                                            |
| :warning: If <img src="/files/2lTbgkJvbrlMoA8jc7kj" alt="" data-size="line">***ACTIVATOR*** is ***RELEASED QUICKLY*** or ***HELD LONG**,* it will pass through to your gam&#x65;*.*  Use the **Controller Shortcut** before an in-game menu pops up.                                                                                                                                                                                                                                                                               |
| {% endtab %}                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       |

{% tab title="Direct - 5-8" %}
:video\_game: **See All Tabs**...

<div align="center"><figure><img src="/files/Qo4X0FBNYKwXqxBihMq2" alt=""><figcaption></figcaption></figure></div>

| If while <img src="/files/2lTbgkJvbrlMoA8jc7kj" alt="" data-size="line">***ACTIVATOR*** is <img src="/files/WKxGM5nEvfMbZOqHLzmA" alt="" data-size="line">***HELD***, <img src="/files/IDH9ui7OWxRTcEOMhIbn" alt="" data-size="line">***LEFT TRIGGER*** is <img src="/files/WKxGM5nEvfMbZOqHLzmA" alt="" data-size="line">***HELD*** alongside it, your controller's ***FACE*** buttons can be <img src="/files/FTIPMMo2lFVsDuBcyTX7" alt="" data-size="line">***TAPPED*** to swap between following slots:                                |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| <p><img src="/files/fvVC6wrWV6BWwKVYqLt3" alt="" data-size="line">- <mark style="color:yellow;"><strong>Weapon 5</strong></mark></p><p><img src="/files/ilkFWEeFpdOXsfrfVtbr" alt="" data-size="line">- <mark style="color:red;"><strong>Weapon 6</strong></mark></p><p><img src="/files/60KiXgw0TMf9wdBWr0BI" alt="" data-size="line">- <mark style="color:green;"><strong>Weapon 7</strong></mark></p><p><img src="/files/KTgTEhflcmfesjVzlElM" alt="" data-size="line">- <mark style="color:blue;"><strong>Weapon 8</strong></mark></p> |
| See the other tab for Weapon Slots **1**-**4**.  On the **Dashboard**, you can cycle through **Active Weapon**, or <img src="/files/FTIPMMo2lFVsDuBcyTX7" alt="" data-size="line">tap a slot **once** to swap to it.  Repeated <img src="/files/FTIPMMo2lFVsDuBcyTX7" alt="" data-size="line">taps will cycle the slot between its currently assigned Fire Mode, Regular Fire, & Rapid Fire.                                                                                                                                               |
| Check which slot is **ACTIVE** via the Dashboard highlight, or **pulsing** RGB LED.                                                                                                                                                                                                                                                                                                                                                                                                                                                        |
| :warning: If <img src="/files/2lTbgkJvbrlMoA8jc7kj" alt="" data-size="line">***ACTIVATOR*** is ***RELEASED QUICKLY*** or ***HELD LONG**,* it will pass through to your gam&#x65;*.*  Use the **Controller Shortcut** before an in-game menu pops up.                                                                                                                                                                                                                                                                                       |
| {% endtab %}                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               |

{% tab title="App View" %}

| <p>(App Control)</p><p><strong>Active Weapon</strong></p>                         | <img src="/files/7OwOwpw0S1jTGGiW7GpV" alt="" data-size="original">                                                                           |
| --------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------- |
| <p></p><p><img src="/files/1fs2mof3eSw0d3JzjT34" alt="" data-size="original"></p> | <p><img src="/files/N93iFIG97BPk80ucPhhR" alt="" data-size="original"></p><p><mark style="color:yellow;"><strong>Weapon 1</strong></mark></p> |
| <img src="/files/n4aSLh811jijFnu4YECx" alt="" data-size="original">               | <p><img src="/files/kkIOpiiihS8bnU7sFWmG" alt="" data-size="original"></p><p><mark style="color:red;"><strong>Weapon 2</strong></mark></p>    |
| <img src="/files/cCWAJhs3CNuJsEjoxihO" alt="" data-size="original">               | <p><img src="/files/CFI0rQaQZThiu7G85lRW" alt="" data-size="original"></p><p><mark style="color:green;"><strong>Weapon 3</strong></mark></p>  |
| <img src="/files/8ODft5rUnmEa36R3BiIC" alt="" data-size="original">               | <mark style="color:blue;">**Weapon 4**</mark>                                                                                                 |
| <img src="/files/Js7iESXyux8YMVM5PTYf" alt="" data-size="original">               | <p><mark style="color:yellow;"><strong>Weapon 5</strong></mark></p><p><mark style="color:yellow;">(<strong>Pulsing</strong>)</mark></p>       |
| <img src="/files/2Ctfxww7chqwJn0MhA4D" alt="" data-size="original">               | <p><mark style="color:red;"><strong>Weapon 6</strong></mark></p><p><mark style="color:red;">(<strong>Pulsing</strong>)</mark></p>             |
| <img src="/files/FxyVSdqw77OYdrTbBOST" alt="" data-size="original">               | <p><mark style="color:green;"><strong>Weapon 7</strong></mark></p><p><mark style="color:green;">(<strong>Pulsing</strong>)</mark></p>         |
| <img src="/files/lu5R7Qf6rkOaWxlCMldD" alt="" data-size="original">               | <p><mark style="color:blue;"><strong>Weapon 8</strong></mark></p><p><mark style="color:blue;">(<strong>Pulsing</strong>)</mark></p>           |
| {% endtab %}                                                                      |                                                                                                                                               |
| {% endtabs %}                                                                     |                                                                                                                                               |

### :question: [**Troubleshooting**](broken://pages/f18KL7dKTf5mtL0kdvhm)

<figure><img src="/files/n1hXc4rkEVnRhEinN7AO" alt=""><figcaption></figcaption></figure>

## 3. Weapon Setup

<figure><img src="/files/EoZ7m9C4dcmsd1t0Vcxd" alt=""><figcaption></figcaption></figure>

"[**Weapon Setup**](/horizon/manuals/rust/weaponsetup.md)" will be covered next...


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