# Mapping on Controller

<figure><img src="/files/n1hXc4rkEVnRhEinN7AO" alt=""><figcaption></figcaption></figure>

<h2 align="center"><img src="/files/BULjBLozdVBZ7lpkzHWx" alt=""> Mapping on Controller <i class="fa-gamepad-modern">:gamepad-modern:</i></h2>

<p align="center"><strong>Strikepack Horizon and Vista gaming adapters!</strong></p>

<figure><img src="/files/EoZ7m9C4dcmsd1t0Vcxd" alt=""><figcaption></figcaption></figure>

This section explains how to access the Strikepack’s <mark style="color:purple;">**Mapping Mode**</mark> to map the **Paddle Buttons** directly through your controller. This is also the only way to map them in **Tournament Mode**.

{% hint style="info" %}
All M.O.D.s (Macros On Demand) are disabled in **Tournament Mode**, making it suitable for competitive-style gameplay. Provided **no Gamepack Profile** is selected, the Strikepack defaults to Tournament Mode whenever it's plugged in or restarted.
{% endhint %}

**Tournament Mode** stores its own separate mapping settings, as do individual **Gamepack Profiles**. When you are in a Gamepack Profile, accessing Mapping Mode opens that profile's <img src="/files/BULjBLozdVBZ7lpkzHWx" alt="" data-size="line"> **Mapping** section, and any changes apply only to that profile.

<details>

<summary><strong>Mapping on Controller, Contents</strong></summary>

[**Mapping Demonstration**](#mapping-demonstration)

[**Mapping Mode Guide**](#mapping-mode-guide)

[**Video Guide**](#video-guide)

[**Written Guide**](#written-guide)

</details>

### Mapping Demonstration

Switch between the tabs below to see a quick mapping demonstration for your Strikepack:

{% tabs %}
{% tab title="150" %}

<h4 align="center"><mark style="color:blue;"><strong>PS5® Strikepack Vista | CM00150</strong></mark></h4>

<p align="center"><mark style="color:purple;"><strong>Mapping Mode</strong></mark></p>

<figure><img src="/files/7CscZAkxWzdtLR0fjMPh" alt=""><figcaption></figcaption></figure>
{% endtab %}

{% tab title="149" %}

<h4 align="center"><mark style="color:green;"><strong>Xbox® Strikepack Vista | CM00149</strong></mark></h4>

<p align="center"><mark style="color:purple;"><strong>Mapping Mode</strong></mark></p>

<figure><img src="/files/09PtOHihaJnbdQSVSZPP" alt=""><figcaption></figcaption></figure>
{% endtab %}

{% tab title="141" %}

<h4 align="center"><mark style="color:green;"><strong>Xbox® Strikepack Horizon | CM00141</strong></mark></h4>

<p align="center"><mark style="color:purple;"><strong>Mapping Mode</strong></mark></p>

<figure><img src="/files/DLMhqlksagY9Fa1ECGo9" alt=""><figcaption></figcaption></figure>
{% endtab %}
{% endtabs %}

<figure><img src="/files/n1hXc4rkEVnRhEinN7AO" alt=""><figcaption></figcaption></figure>

<h2 align="center"><img src="/files/BULjBLozdVBZ7lpkzHWx" alt="" data-size="line"> <mark style="color:purple;">Mapping Mode Guide</mark> <i class="fa-gamepad-modern">:gamepad-modern:</i></h2>

<figure><img src="/files/EoZ7m9C4dcmsd1t0Vcxd" alt=""><figcaption></figcaption></figure>

### <i class="fa-tv">:tv:</i> Video Guide <i class="fa-film">:film:</i>

Switch between the tabs below to see a quick mapping video for your Strikepack:

{% tabs %}
{% tab title="150" %}

<h4 align="center"><mark style="color:blue;"><strong>PS5® Strikepack Vista | CM00150</strong></mark></h4>

<p align="center"><mark style="color:purple;"><strong>Mapping Mode Video</strong></mark></p>

{% embed url="<https://youtu.be/0vRZC3vwyd4>" %}
**Function** button (left-hand side used in this video), is now the only button that enters <mark style="color:purple;">**Mapping Mode**</mark>.
{% endembed %}
{% endtab %}

{% tab title="141/149" %}

<h4 align="center"><mark style="color:green;"><strong>Xbox® Strikepack Horizon | CM00141</strong></mark></h4>

<p align="center"><mark style="color:purple;"><strong>Mapping Mode Video</strong></mark></p>

{% embed url="<https://youtu.be/LYjLsVwYzh4?si=v6X8Ga6kW5r_FsUZ>" %} <mark style="color:green;">**CM00141**</mark> is shown in this video; <mark style="color:purple;">**Mapping Mode**</mark> is identical on <mark style="color:green;">**CM00149**</mark>.
{% endembed %}
{% endtab %}
{% endtabs %}

### <i class="fa-book">:book:</i> **Written Guide** <i class="fa-pencil">:pencil:</i>

{% stepper %}
{% step %}

#### <mark style="color:purple;">Enter Mapping Mode</mark>

<div align="left"><figure><img src="/files/5Ji8o183dqjMxNxAsMGb" alt=""><figcaption></figcaption></figure></div>

Locate the **Function** button—the unlabeled button on the left-hand side of your Strikepack—enabled controller. <img src="https://collectiveminds.gitbook.io/~gitbook/image?url=https%3A%2F%2F1841283601-files.gitbook.io%2F%7E%2Ffiles%2Fv0%2Fb%2Fgitbook-x-prod.appspot.com%2Fo%2Fspaces%252FFYraHizgjOptWmwCAGKE%252Fuploads%252FcsduQ3prTvNCRxqrsZkE%252Fhold.png%3Falt%3Dmedia%26token%3D30a1b53e-3398-4381-99ad-e76659c95c0d&#x26;width=40&#x26;dpr=4&#x26;quality=100&#x26;sign=11d4066b&#x26;sv=2" alt="" data-size="line">**Hold** it until the Strikepack LEDs turn <mark style="color:purple;">**Purple**</mark>, indicating you're in <mark style="color:purple;">**Mapping Mode**</mark>.
{% endstep %}

{% step %}

#### <mark style="color:green;">Map a Controller Button to a Paddle Button</mark>

While <img src="/files/oFJdobdBQGcyqqj1m1y7" alt="" data-size="line">**holding** any button on your controller, <img src="/files/Zxm52eHkWSiOrElwykHF" alt="" data-size="line">**tap** one of the four available **Paddle Buttons** to <mark style="color:green;">**map**</mark> to it. The LEDs will flash <mark style="color:green;">**Green**</mark> to confirm a <mark style="color:green;">**successful mapping**</mark>.

As long as they are <img src="/files/oFJdobdBQGcyqqj1m1y7" alt="" data-size="line">**held together**, up to four controller buttons can be mapped to a single Paddle Button. Even stick direction can be mapped as simplified 8-way directional movement.
{% endstep %}

{% step %}

#### <mark style="color:red;">Unmap a Controller Button from a Paddle Button</mark>

To <mark style="color:red;">**unmap**</mark> a **Paddle Button**, <img src="/files/Zxm52eHkWSiOrElwykHF" alt="" data-size="line">**tap** it while you are **not** touching any controller buttons or sticks. The LEDs will flash <mark style="color:red;">**Red**</mark> to confirm a <mark style="color:red;">**successful unmapping**</mark>.
{% endstep %}

{% step %}

#### Exit Mapping Mode

To save your changes and test your Paddle Button mapping, <img src="/files/Zxm52eHkWSiOrElwykHF" alt="" data-size="line">**tap** either the **Function** or **Restart** button to **exit Mapping Mode**. This will return the Strikepack LEDs to their previous status, confirming you've left Mapping Mode.
{% endstep %}
{% endstepper %}

***


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