> For the complete documentation index, see [llms.txt](https://guide.strikepack.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://guide.strikepack.com/horizon/strikepack-horizon-app-guide/tournament-studio-guide.md).

# Tournament Studio Guide

Guide Coming Soon. In the meantime take a look. Tournament Studio is very simple to use and almost needs no explanation. It *does not* contain any macros with the exception of some accessibility features like Hair Triggers, Adaptive Trigger Stops, Block Rumble, and even Sticky Buttons which can turn any controller button into a toggle button.

Like other GAMEPACKS and unlike the default Tournament Mode, you can make multiple profiles for different Action Button (Paddle) mapping configurations for your favorite games.

As part of the new Studio line of GAMEPACKS, you can optionally engage with the new and improved Stick and Trigger Tuning (e.g. drift correction, responsive curves, sensitivity, and more). As with other settings, this is per profile.

As a cool feature, exclusive to Tournament Studio, you can adjust the brightness and colors of the STRIKEPACK HORIZON front-LEDS, either together or independently.

**NOTE:** The LED sliders *do not* accurately represent any specific RGB values so you will have to play around to get it right, and the Gearhead Eyes will always **pulse white** in this particular GAMEPACK, so that others can see you are *not* currently using macros.

More unique features will likely come to Tournament Studio in the future!


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